SNAP Review – Card Caddy and Accessories

Card Caddy and accessories

At its core, the Card Caddy is a hard-sided box to hold a deck of cards. Once open, you can re-attach the two sides to create a draw/discard tray. Useful and extremely durable. (You could probably run it over with a truck. We talked to Chris Nichols, the designer of the Card Caddy, on episode 55 of the podcast –

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MegaLand: Video Game Theme in Board Game Land

7.5/10
MegaLand

A band of hearty explorers sets off on an adventure. Will they return victorious, with treasure to spend, or will they crawl back in defeat? Sounds like a video game RPG, but this is the concept behind MegaLand by Ryan and Malorie Laukat, the forces behind Red Raven Games.

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SNAP Review – POW!: Comic Equality

POW!

POW! is a press-your luck game of comic book character drafting, from Reiner Knizia and Gigamic. Your goal: build a cast of characters for your comic book. Collect both superheroes and supervillians, to create a balanced comic. Listen to our SNAP review of POW! in 5 minutes, or read on below. Gameplay Setup by randomizing the superheroes (blue/teal) and supervillians

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Sundae Split: The Game of Delicious Choices

6.5/10
Sundae Split game

Who doesn’t love ice cream? If I was serving up sundaes for the family, I would try to hold back some favorites for myself. But what if everyone else gets to choose their sundae first? How do I keep the family away from “my” favorites? That’s the concept behind Sundae Split.

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Slide Blast: A Splashing Good Time!

8/10
Slide Blast

Have fond memories of making the trip to the water park on a hot summer day? Nothing was more fun than the thrill of tearing down the slides at breakneck speed, anticipating the splashdown at the end of the tunnel. You might ride the same slide over and over until it was time to go home. But how can you

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SNAP Review – Jetpack Joyride

Jetpack Joyride board game

Reviews – in a snap! Our inaugural SNAP review is Jetpack Joyride, from Halfbrick Studios and Lucky Duck Games.   Jetpack Joyride, the board game, translates the frantic feel of the endless runner into a tile-laying puzzle. Speed puzzle: lay polyominoes (5-unit pieces) onto individual boards to build a path and be the first to “escape the lab”. Cover coins

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